Hi, I'm David. I have a degree in Digital Media, with an emphasis on video game development and 3D animation. I've walked the line between working on large IPs, and small indie developments. As such, I've learned both Maya and Blender, side by side for over 10 years.
I am a 3D Technical Artist with a focus on creating assets for video game development. I've worked with 3D printing technologies and preparing 3D models for physical print. Creating and optimizing 3D assets for real-time video game deployment. As well as scripting in C# with Unity for games and interactive experiences. I've worked directly with well known clients in the entertainment industry including Disney, Star Wars, Marvel, Dreamworks, Ubisoft, Warner Bros, 343 Industries, and more.